The weekend changed into certainly fraught with hurdles
Dark And Darker Gold, from the initial torrent download hyperlink getting pulled first from Discord and then Twitter, two next hotfixes that have been also dispensed with the aid of torrent, and some lengthy server downtime on Saturday. All that on top of the regular bugs, PvP imbalance, and crashing you would expect from an online recreation's alpha test.
In specific, Ironmace delivered a brand new map called The Ruins, an outside setting tons unique from the traditional dungeon crawling corridors from the closing check, which it says wasn't pretty in which it wanted it to be. "In our rush to expose off the Ruins map we moved a bit too quick and driven it out before it become fully prepared," Ironmace stated while it issued the weekend's first hotfix on Saturday. The developers changed the loot balance and lights settings of the brand new map. On Monday, a second hotfix more often than not addressed bugs with elegance competencies.
"The best did now not meet our standards and we will focus on improving the game for our lovers within the destiny," the declaration today introduced.
Ironmace published extra details about issues with the Ruins map within the Saturday hotfix. Portals right down to a deeper, greater risky level had been eliminated, turning the map right into a "unmarried layer." It also increased the cost of loot at the map and reverted adjustments to lights that it "can also have also long gone a little overboard with."
I failed to get a chance to play the primary version of the Ruins map however by the time I got into the game on Sunday I pretty loved it. The goblin caves and dungeon maps from last check felt a piece claustrophobic at times and made avoiding fight with different players nigh not possible
cheapest Dark And Darker Gold. The outside putting become a nice exchange, and the greater open map intended I changed into capable of play around with placing out torches for some stealth-best extraction runs.